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NPC Generator

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Advanced [show]


Aramil Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Extrovert, Gifted. Bonds: Slave. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Aramil Gracey, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)18 (+4) 10 (+0)12 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp. Fiery yellow corundum (500 gp). Azurite (12 gp).


Social Check DCs


Nimble Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is lavender and curly. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sold as a small child to a brothel owner, Nimble was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's looking for her big break; and she would like to get married and retire

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Nimble Plume, Female Tabaxi Monk 10
Medium (4'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1100 gp. Citrine (40 gp). Black pearl (1200 gp). Hematite (12 gp). Pink diamond (2000 gp). Obsidian (12 gp). Pink pearl (60 gp). Red garnet (60 gp).


Social Check DCs


Alice Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with white stripes complete with hood. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she acts the brute, she is far gentler than she would appear. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Alice was left her mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break

Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Nature, Military. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Alice Barclay, Female Human Wizard 11
Medium (4'11") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Athletics +7
Senses Passive Perception 13
Languages Common, Draconic, Elven, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 2500 gp. Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Stanton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is well dressed, constantly wearing a grey suit, green shirt, and black tie. His red hair is still thick. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Stanton, Male Human Expert 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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