Urshar Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has a large brown mantle and cape that has been intricately interwoven into her green robe. She wears her black hair up in a very large beehive style do. She has gray eyes and a brown hat with a green feather.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Poor, Criminal record. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 70 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Orc, Ignan
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
Possessions: 240 pp.
Ida Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. Her golden hair is cut short with large spiked bangs in the front. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and revenge
Flaws: Greedy, Disease. Bonds: Enemies, Immigrant. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Ootah Blakeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She does not trust anyone and sleeps with one eye open.
History: Ootah was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Flaws: Racist, Insomniac. Bonds: Poor, Adventurer. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 5000 sp.
Srorthen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long white crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them
History: A powerful necromancer made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Srorthen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wishes to resurrect an old love
Flaws: Shy. Bonds: Rich, Enemies, Mentor, In love. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 190 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled electrum ring (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item.
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