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NPC Generator

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Advanced [show]


Kilvar Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear brown pants and tee shirts. His black hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Interpreter. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Persistence. Flaws: Mundane. Bonds: Job, In love. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Kilvar Caebrek, Male Dwarf Expert 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)5 (-3)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Golden yellow topaz (1200 gp). Moss agate (11 gp). Golden yellow topaz (1200 gp). Blue quartz (11 gp). Fiery yellow corundum (400 gp). Deep blue spinel (1200 gp). Coral (60 gp). Aquamarine (1200 gp). Iolite (40 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Rayden, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time, and carries crossbows. She keeps her silver hair in a flapper bob. She has a tattooed face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When Millicent reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Justice. Bonds: Poor, Military. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Millicent Rayden, Female Human Cleric 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Cloak Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her fur is greying and her face has many wrinkles. Her hazel eyes peer out from beneath her small brown hat.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of eastern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Locksmith.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and to be a server again

Ideals: Optimist. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Cloak Grass, Female Tabaxi Warlock 6
Medium (5'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Blue sapphire (1600 gp). Star rose quartz (20 gp). Sard (20 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'5" and wears a black shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: Tawar wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Tawar has worked very hard to control her curse. She now travels the world, in search of power and loot.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Ideals: Disciplined. Flaws: Antagonistic, Disease, Fearful. Bonds: Adventurer. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Tawar Shelby, Female Half-Orc Rogue 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 8 (-1)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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