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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alex Law, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He was raised in a white middle class family as the only child. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Gifted. Flaws: Insane, Antagonistic, Mundane. Bonds: Poor. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Alex Law, Male Human Ranger 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp. Black pearl (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown costume with the symbols of the sun god on his torso. He wears his auburn hair up. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the north, certain he would find work there.

Motivation: He is content; and to end his boredom

Ideals: Opinionated. Flaws: Shy, Mundane, PTSD. Bonds: Immigrant. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Frederick Barclay, Male Human Monk 8
Medium (5'10") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Virra Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. She wears her silver hair up. Her blue eyes lackadaisically let the world flow into them.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Virra and her spouse have recently divorced.

Motivation: She seems to be bored by most things.

Ideals: Justice, Fighting. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Virra Scheppen, Female Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 5 (-3)16 (+3)
Skills Nature +5, Perception -1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gorbundus Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His green crest is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Gorbundus managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To clean up the streets; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Selfish. Bonds: Criminal record, Rich, Guardian. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Gorbundus Sumnarghthrysh, Male Dragonborn Barbarian 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 67 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1100 gp.


Social Check DCs

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