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NPC Generator

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Advanced [show]


Andram Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against giants; and expand his business

Ideals: Optimist, Gifted. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Andram Bedlam, Male Tiefling Ranger 11
Medium (5'4") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 260 pp. Hematite (7 gp). White opal (400 gp). Sard (50 gp). Azurite (7 gp). Rock crystal (50 gp). Fiery yellow corundum (400 gp). Chrysoprase (50 gp). Sardonyx (50 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Ralf Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large brown mantle and cape that has been intricately interwoven into his grey robe. His auburn hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: Ralf was born the youngest of three triplets. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Gifted. Flaws: Addict. Bonds: Job, Adventurer, Family. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Ralf Gyula, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 2 Tanglefoot bags.


Social Check DCs


Kristryd Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman is renowned for her bright grey dresses and hats. She has a long silver ponytail with little hanging trinkets. Her amber eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kristryd took refuge in the ruined castle and found the beat up longsword and armor she uses now. She got away from her former life and has fallen to alcoholism.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Impulsive, Addict. Bonds: Nature, Adventurer. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Kristryd Brazzik, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Quespa Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she usually wears her green robe and has her halberd always slung over her shoulder. Her green crest, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was always a brilliant, if unscrupulous mind. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Racist, Insane. Bonds: Military. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Quespa Lhamboldennish, Female Dragonborn Sorcerer 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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