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NPC Generator

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Advanced [show]


Tippletoe Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue broad hat and blue clothes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her black hair in a flapper bob. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She served in the navy to pay for her family's outstanding loans. Like her father and her sister before her, after school she went straight into learning to become a Map Maker. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To end her boredom; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Mundane. Bonds: Religious, Military, Job. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Tippletoe Reese, Female Gnome Commoner 5
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Thorpe and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Emotional, Antagonistic. Bonds: Poor, Slave. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Thorpe Swiftwhistle, Male Halfling Druid 8
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 30 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)18 (+4) 13 (+1)18 (+4)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Gnoll, Auran, Elven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 60000 cp. Onyx (70 gp). Zircon (70 gp). Rose (70 gp). Moss agate (16 gp). Malachite (16 gp).


Social Check DCs


Glim Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has wavy silver hair. His eyes are blue and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of gnolls once and for all.

History: Glim was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Sage job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Enemies, Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Glim Gobblefirn, Male Gnome Rogue 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)8 (-1) 9 (-1)9 (-1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +3

Possessions: 600 gp. Hematite (8 gp). Star ruby (900 gp). Rich purple corundum (900 gp). Rock crystal (70 gp).


Social Check DCs


Hork Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple black robe with pastel stripes complete with hood. He is portly but not overly obese. His chestnut hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hork was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. One day when Hork was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Hork was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist. Flaws: PTSD. Bonds: Poor, Enemies, Family. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Hork Marleigh, Male Half-Orc Sorcerer 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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