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NPC Generator

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Advanced [show]


Shamil Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is renowned for her bright blue dresses and hats. She keeps her blonde hair in a flapper bob. Her hazel eyes dart from person to person.

Personality: She is happy with her job as a Sailor. She turns her eye from what people do, preferring to live and let live. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Shamil was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shamil took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Locksmith again; and she is not mentally stable, and does not behave rationally

Flaws: Secretive, Disease, Insane. Bonds: Job, Nature. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Shamil Ironhide, Female Gnome Monk 14
Small (3'0") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 99 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs


Anakis Power, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a black coat over a white low-cut shirt, and a top hat upon her head. She is muscular with a powerful set of arms. She has purple hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The war was a terrible time for her, and Anakis does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a soldier and died while she was still young. Anakis was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life

Flaws: Insane, Greedy, Depressed. Bonds: Military, Slave. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Anakis Power, Female Tiefling Rogue 5
Medium (5'6") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Rohesia Marleigh, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. Her blonde hair is heavily combed to the left. She has several tiny emerald earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.

History: She was raised in a white middle class family as the only child. Rohesia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rohesia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Glassblower job and began her own company from there.

Motivation: To end her boredom; and wants to open a new tavern

Flaws: Selfish, Mundane. Bonds: Rich, Job, Criminal record. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Rohesia Marleigh, Female Human Cleric 8
Medium (5'4") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +3, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is black and curly. Her hazel unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not believe in violence as a means to an end. She is a dedicated Crown-heir but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Nora has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has comitted a past crime that haunts her to this day; and retire the richest woman in the west

Ideals: Entrepeneur, Opinionated, Pacifist. Flaws: Disease. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Nora Lutgehr, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 5 (-3)13 (+1)
Skills Animal Handling -1, Investigation +3
Senses Passive Perception 7
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp.


Social Check DCs

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