Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his sickle. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.

Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hupe was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Hupe Stoutman, Male Halfling Commoner 8
Small (3'3") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Nature +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Gnome, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Deep green spinel (100 gp).


Social Check DCs


Symma Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy black hair. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Animals are drawn to her, and she is able to talk to them.

History: She was born on a small isolated farm. After coming to the age of reason, Symma took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the east, certain she would find work there.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Immigrant, Family. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Symma Loofollue, Female Gnome Warlock 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 2000 sp.


Social Check DCs


Creega Upton, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Ruler does, and carries shortbows. Her black hair is kept up in a ponytail inside a broad hat. She has several tiny emerald earrings on each ear.

Personality: Always inclined to offer people food she seems plenty friendly. She enjoys reading and quiet.

History: Creega was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: To be a Glassblower again.

Ideals: Fighting, Philantrophist, Logical. Bonds: Job, Rich. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Creega Upton, Female Half-Orc Cleric 7
Medium (4'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 sp.


Social Check DCs


Patrick Huxley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of warhammers on his belt, each one with a sapphire on the hilt. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Patrick was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister

Ideals: Fighting, Professionalism, Entrepeneur, Optimist. Flaws: Selfish. Bonds: Family. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Patrick Huxley, Male Human Rogue 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Athletics +3, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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