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NPC Generator

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Advanced [show]


Mardnab Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant blue.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She works hard and plays hard.

History: She comes from a rich eastern family. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to raise her children well.

Ideals: Justice. Flaws: Hedonist. Bonds: Rich, Criminal record, Family. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Mardnab Pilwicken, Female Gnome Fighter 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)15 (+2) 17 (+3)18 (+4)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Orsik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern man, he tends to wear a large brown jacket. He wears his golden hair down. His gray eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Bonds: Religious, Mentor, Criminal record, Adventurer. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Orsik Goblinbane, Male Dwarf Rogue 8
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Insight +6, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 90 pp. Tiger eye turquoise (10 gp). Rock crystal (20 gp).


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Weaver uniform. His hair is always cut to a buzz. His fierce brown eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Weaver, Ernest learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Ernest Beckwith, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)12 (+1) 11 (+0)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Elegant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in pastel turtlenecks beneath a brown coat with blue slacks, and carries tridents. She wears a Stetson hat to hide her balding. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Elegant has worked very hard to control her curse. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Stylist, and she later adopted a second son.

Motivation: An old rival family wants her found; and to unite with her sister

Ideals: Fighting, Passionate, Opinionated. Flaws: Disease. Bonds: Family. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Elegant Timber, Female Tabaxi Expert 8
Medium (4'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 9000 sp. White opal (700 gp).


Social Check DCs

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