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Advanced [show]


Mardred Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her brown hair is kept up in a ponytail inside a top hat. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: She is a bit of a kleptomaniac; and expand her business

Ideals: Fighting, Gifted. Bonds: Mentor, Job, Criminal record. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Mardred Morigak, Female Dwarf Cleric 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Athletics +1, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hamil Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. He has gray eyes and a white hat with a black feather.

Personality: Hamil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Rich. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Hamil Littlefoot, Male Halfling Rogue 11
Small (2'11") Halfling, Neutral Good (CR 11)
Armor Class 14
Hit Points 56 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1100 gp. Red garnet (140 gp). Tourmaline (140 gp). Rhodochrosite (14 gp). Iolite (60 gp). Tiger eye turquoise (14 gp). Sard (60 gp). Alexandrite (300 gp). Coral (140 gp). Amber (140 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky white painted plate armor. His red hair and beard is wavy and long. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Radomir grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Radomir grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Radomir. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Flaws: Secretive. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Radomir Whispermouse, Male Halfling Paladin 16
Small (3'4") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 155 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Arcana +4, Perception +7
Senses Passive Perception 17
Languages Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 10000 gp. Brown-green garnet (140 gp). White opal (1100 gp). Blue sapphire (1100 gp). Golden yellow topaz (1500 gp). Amber (140 gp). Moonstone (60 gp). Bloodstone (60 gp). Hematite (8 gp). Star ruby (1100 gp). Malachite (8 gp). Violet garnet (1500 gp). Chalcedony (60 gp). Carnelian (60 gp). Zircon (60 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Onyx (60 gp). Pink pearl (140 gp). Alexandrite (1500 gp). Red-brown spinel (140 gp). Aquamarine (1500 gp). Fiery yellow corundum (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Peter Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. With bright auburn hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the south. He believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. Peter was born on a far southern forest where he grew up under the tutelage of his mother, an expert Junk Dealer. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Pacifist, Fighting. Bonds: Poor, Enemies, Immigrant. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Trollope, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs

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