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Advanced [show]


Aasathra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear black pants and tee shirts. Her crest is cut close to her head. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south to a Carter, Aasathra learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aasathra took refuge in the old dungeon and found the beat up halberd and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Job, Nature, Enemies. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Aasathra Orexijandilin, Female Dragonborn Expert 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 72 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 15 (+2)18 (+4)
Skills Medicine +5, Performance +7
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 120 pp. Sardonyx (60 gp). Sardonyx (60 gp). Red-brown spinel (100 gp). Jade (100 gp).


Social Check DCs


Olrok Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is red. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Rich, In love. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Olrok Fawcett, Male Half-Orc Barbarian 5
Medium (5'1") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 5 (-3)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 6000 sp. Cloth of gold vestments (60 gp). Gold and topaz bottle stopper cork (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His red hair is heavily combed to the right. His brown eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is a great chef.

History: He got into the Bookbinder business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Nature. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Thamior Firahel, Male Elf Wizard 11
Medium (5'4") Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 15 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 15 (+2)17 (+3)
Skills Performance +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a long white beard with little hanging trinkets. He has hazel eyes and a brown hat with a grey feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Impulsive, Insane. Bonds: Poor, Mentor, Enemies. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Clapham, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)13 (+1) 16 (+3)8 (-1)
Skills Perception +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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