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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hobart Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His long black hair reaches down to his waist. His eyes are green and catlike.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Armorer, who enjoyed hunting, Hobart was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a Stableman soon after.

Motivation: To be a Armorer again; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Poor, Enemies, Nature, Job. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Hobart Honeypot, Male Halfling Rogue 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)7 (-2) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 10000 cp. Red-brown spinel (150 gp). Red garnet (150 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length red hair. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: Anselm was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Selfish. Bonds: Adventurer, Criminal record, Family. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Mitchell, Male Human Wizard 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)17 (+3) 6 (-2)16 (+3)
Skills Persuasion +7, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her silver hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She can speak with the recently deceased. She misses her home and complains about the freezing weather, even in summer.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Recently she has begun working with bootleggers and crooks.

Motivation: She is greedy; and money/treasure

Ideals: Gifted. Bonds: Immigrant, Adventurer, Criminal record, Rich. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Joan Ryoma, Female Half-Elf Warlock 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)9 (-1) 6 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Freshwater pearl (7 gp). Deep blue spinel (400 gp).


Social Check DCs


Harbek Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, black shirt, and blue tie. His hair is always cut to a buzz. His blue unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: Harbek hails from a village terrorized by brigands. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Enemies, Rich. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Harbek Stoutale, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs

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