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NPC Generator

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Advanced [show]


Reddlepop Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple blue robe with tan stripes complete with hood and is in decent physical shape. Her hair is blonde and curly. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Reddlepop's first love is herself. Her second love is also herself. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Mason, Reddlepop learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 2 years.

Motivation: To reunite with her absent mother; and regain custody of her son

Ideals: Impeccable, Gifted. Bonds: Religious, Job, Family. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Reddlepop Sympony, Female Gnome Cleric 3
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 8 (-1)8 (-1) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Musical instrument. 1 Good lock. 1 Disguise kit.


Social Check DCs


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally shirtless and showing off his tattooed chest. His silver hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: Gifted from a young age, Hamil studied abroad. When Hamil reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying sister.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and further expansion of business

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Military, Job. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Hamil Warmwater, Male Halfling Expert 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)9 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Coral (70 gp).


Social Check DCs


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His golden hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Glim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of southern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and a deep hatred of drow

Flaws: Shy. Bonds: Rich, Family, Immigrant, Enemies. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Glim Maekkelferce, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adrex Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears just a green suit, and sports empty pouches on his belt. His crest is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. Adrex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Revenge; and he would like to get married and retire

Ideals: Impeccable, Logical. Bonds: Nature, Has a crush, Enemies. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Adrex Kimbatuul, Male Dragonborn Adept 4
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 13000 cp. Solid gold idol (900 gp).


Social Check DCs

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