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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thamuz Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green leather gloves, a green jacket, and tight pants. His dark red hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Poor. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Thamuz Failure, Male Tiefling Monk 2
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Sammal Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. He has blue hair. His black unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Tabaxi culture. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Philantrophist. Flaws: Disease, Racist. Bonds: Criminal record. Occupation: Bather

Voice: German accent

Attributes [hide]

Sammal Quiet, Male Tiefling Rogue 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'4" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown fur is kept up in a ponytail inside a top hat. His yellow eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To find somewhere to settle down; and he would like to get married and retire

Ideals: Fighting. Flaws: Mundane. Bonds: Military, Job, Has a crush. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Tricking Thunder, Male Tabaxi Ranger 3
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp.


Social Check DCs


Eberk Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear flannel. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. Eberk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Eberk Orcfoe, Male Dwarf Wizard 7
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 16 (+3)10 (+0)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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