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NPC Generator

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Advanced [show]


Mijira Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of glaives on her belt, each one with a emerald on the hilt. She keeps her long scarlet crest kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: Mijira wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: She was born in the east, but her parents moved at a very young age to the west. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She left for the east, certain she would find work there.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Mijira Kimbatuul, Female Dragonborn Adept 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: Just what you see.


Social Check DCs


Traulam Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan shirt with thin white vertical stripes and black pants. She has moderate length blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Traulam wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Mason, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her old friends; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Traulam Goltorah, Female Elf Adept 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)13 (+1) 7 (-2)16 (+3)
Skills Performance +5, Stealth +1
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Shivering Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her orange fur up. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Shivering grew up listening to her mother's many stories. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.

Motivation: She has money and likes to spend it; and to reunite with her old friends

Ideals: Extrovert. Flaws: Shy, Insane. Bonds: Adventurer, Rich. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Shivering Shore, Female Tabaxi Warlock 7
Medium (5'5") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp.


Social Check DCs


Hugh Easton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He has worked as a Glassblower like his mother before him.

Motivation: To be a Assassin again; and expand his business

Ideals: Disciplined. Flaws: Forgetful, Antagonistic. Bonds: Job. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Hugh Easton, Male Human Commoner 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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