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NPC Generator

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Advanced [show]


Ishte Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. She has done her best to style her purple hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Layabout business at a young age. A gifted student she started as a Tailor, but she got bored and became a Layabout. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels threatened by others.

Flaws: Shy, Fearful, Mundane. Bonds: Rich, Job. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Ishte Ennui, Female Tiefling Aristocrat 1
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 50 gp.


Social Check DCs


Suhnae Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of swords on his belt, each one with a opal on the hilt. He has dyed his greying golden hair a little too much giving a sharp golden color. This green eyed northerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: To protect his home.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Guardian, Poor. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Suhnae Iathrana, Male Elf Wizard 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Amûg Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a black suit. His long white hair reaches down to his waist. His amber eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a desert tribe. Cursed with lycanthropy at a very young age, Amûg has worked very hard to control his curse. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Immigrant, Nature. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Amûg Snowdon, Male Half-Orc Cleric 4
Medium (6'2") Half-Orc, Chaotic Good (CR 4)
Armor Class 8
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +0, Deception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 35000 sp.


Social Check DCs


Dee High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears bulky red painted plate armor. She keeps her long brown hair kept up in a rat tail. She has a dull look in her hazel eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Dee was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Dee was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Dee's mother didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Passionate. Flaws: Antagonistic, Insomniac. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dee High-hill, Female Halfling Sorcerer 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)10 (+0) 13 (+1)16 (+3)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 31000 sp. Amber (80 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs

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