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NPC Generator

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Advanced [show]


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized amethyst on his right hand. With bright black hair and a scraggly beard. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle.

Flaws: Addict, Depressed, Lazy. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Hadleigh, Male Human Adept 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 12 (+1)6 (-2)
Skills Acrobatics +1, Deception +0
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. Obsidian (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Serpent Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. Her orange fur is lengthy. Her eyes, though not visible through her cowl, are green.

Personality: Serpent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Sage mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Extrovert, Joker. Flaws: Disease. Bonds: Rich, Job. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Serpent Of World, Female Tabaxi Paladin 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 310 gp.


Social Check DCs


Tûmûg Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large black mantle and cape that has been intricately interwoven into his green robe. He wears a broad hat to cover his moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. After a long history of fighting, Tûmûg and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Mentor, Criminal record. Occupation: Roofer

Voice: American accent

Attributes [hide]

Tûmûg Byron, Male Half-Orc Fighter 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Lapis lazuli (5 gp). Smoky quartz (50 gp). Rock crystal (50 gp). Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Pirithin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Pirithin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to be a guard again

Ideals: Gifted. Flaws: Insane, Terse, Disease. Bonds: Job. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Pirithin Hogcollar, Male Halfling Commoner 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp. Zircon (30 gp).


Social Check DCs

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