Heian Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is typically in his Armorer uniform. He sports a long red beard, and similarly colored long hair. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with dancing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and to be a animal trainer again
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 18 (+4) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Undercommon, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 sp.
Dreali Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His auburn hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Dreali will drive conversation. He is frequently practicing swordplay.
History: He was born in a small desert village. When Dreali reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Cartwright like his father before him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Extrovert. Bonds: Military, Nature, Job, Enemies. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 50 pp. Jade (100 gp).
Delg Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, grey, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His red hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Delg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Delg and his spouse have recently divorced.
Motivation: He has a crush on the local Fisher; and to get a good night's sleep
Flaws: Antagonistic, Insomniac. Bonds: Slave, Mentor, Religious, Has a crush. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 19 (+4) | 7 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Rosalind Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Rosalind was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. In the meantime she has taken over work as a Slave Trader and occasionally as a mercenary.
Motivation: Regain custody of her daughter; and she's looking for her big break
Ideals: Athletic. Bonds: Job, Adventurer, Poor, Family. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 89 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 400 pp. Chrysoberyl (90 gp). Rose (60 gp). Brown-green garnet (90 gp). Blue quartz (12 gp). Chrysoberyl (90 gp). Deep blue spinel (300 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


