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NPC Generator

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Advanced [show]


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'1" and likes to wear ponchos typically of a light brown in addition to tight pants. Sporting a red mohawk this woman's hair draws a lot of attention. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born the only child of a wealthy merchant. Marastyr was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Marastyr decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's looking for her big break; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Poor, Criminal record, Adventurer. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Marastyr Eversharp, Female Dwarf Druid 3
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 13 (+1)6 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a mace. He has wavy black fur. His eyes are amber and catlike.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist, Entrepeneur. Flaws: Racist, Mundane. Bonds: Nature. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Pelt On the Water, Male Tabaxi Warrior 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Halander Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'1" and prefers to wear white pants and tee shirts. His tied-back hair is blonde. His hazel eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: Sold as a small child to a slaver, Halander was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Halander was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Halander's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Halander and his spouse have recently divorced.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism. Flaws: Selfish, Antagonistic. Bonds: Mentor, Guardian. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Halander Brightmoon, Male Halfling Adept 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 26000 sp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Zepar Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His long silver hair is drawn into a two foot long braid. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 3 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Professionalism, Athletic. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Zepar Benevolence, Male Tiefling Cleric 10
Medium (6'1") Tiefling, True Neutral (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 260 pp. Coral (120 gp). Violet garnet (1500 gp). Chalcedony (60 gp). Amethyst (120 gp). Moss agate (10 gp). Violet garnet (1500 gp). Red-brown spinel (120 gp). Banded agate (10 gp). 1 Minor magic item.


Social Check DCs

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