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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Flask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'4". She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars, and her gloved hand is found clutching a hand crossbow. Her fur is yellow and curly. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the east. She moved out north to avoid the crime she committed. After a long history of fighting, Flask and her spouse have recently divorced.

Motivation: She has comitted a past crime that haunts her to this day; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, Criminal record. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Flask In the Wind, Female Tabaxi Barbarian 7
Medium (5'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 16 (+3)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Sarah Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her tied-back hair is blonde. She has gleaming, smiling hazel eyes.

Personality: She speaks before she thinks and is too direct. She works hard and plays hard.

History: Sarah was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of her sister; and balancing her hectic life and new layabout responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Impulsive, Hedonist. Bonds: Job, Family. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Sarah Shupe, Female Half-Elf Cleric 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)7 (-2) 15 (+2)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp.


Social Check DCs


Gilthur Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful slaver made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Shy. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Gilthur Holderhek, Male Dwarf Monk 11
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)19 (+4) 12 (+1)13 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Celestial, Orc, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 140 pp. Deep blue spinel (1300 gp). Rhodochrosite (6 gp). Peridot (80 gp). Sardonyx (80 gp).


Social Check DCs


Myria Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She wears a red tunic with grey highlights, and long blue pants that bunch up around her shoes, and her gloved hand is found clutching a scythe. She has moderate length chestnut hair. Her eyes are a pleasant amber.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The war was a terrible time for her, and Myria does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born blind and as such lacked many opportunities for work. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Selfish, Depressed, Disease. Bonds: Military, Family, Enemies. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Myria Tallfellow, Female Halfling Barbarian 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 64 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)8 (-1) 8 (-1)12 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. Banded agate (7 gp). Alexandrite (400 gp). White pearl (100 gp). Emerald (1400 gp).


Social Check DCs

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