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NPC Generator

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Advanced [show]


Murgen Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her crossbow, and carries crossbows. Her hair is silver and very short. Her amber eyes peer out from beneath her deerstalker black hat.

Personality: She loves telling others what to do and how they should feel about things. A true patriot, Murgen would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Murgen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Opinionated. Bonds: Military, Mentor. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Murgen Milton, Female Half-Orc Monk 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Red-brown spinel (40 gp). Tiger eye turquoise (12 gp). Violet garnet (800 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Ermina Merton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. Her violet eyes are passionate and lively.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. She was taken from her home at a very young age. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends.

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Adventurer, Slave. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Ermina Merton, Female Human Bard 4
Medium (4'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Edge Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she sports brown clothing, slightly heavier than average wear. She wears a wide-brimmed hat to cover her moderate length gray fur. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her homeland was ravaged by war and she spent much of her life rebuilding it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Doesn't want to be a Laborer and was forced into it by her family; and marry her brother to traveling adventurers

Flaws: Cynical, Impulsive, Mundane, PTSD. Bonds: Family. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Edge Plume, Female Tabaxi Expert 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Lorilla Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean tan cloak covering her clean studded leather. Her blonde hair is cut short. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her first spouse was a Baker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is content; and her religion dominates her actions

Ideals: Athletic. Flaws: Mundane. Bonds: Religious, Rich, Family. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Lorilla Cobblelob, Female Gnome Wizard 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 8 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs

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