Dynamic Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple brown robe with tan stripes complete with hood. She is physically well-built. Her fur is short and beige. She has green eyes and a brown hat with a tan feather.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job
Ideals: Impeccable. Bonds: Criminal record, Rich, Job. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 320 gp.
Halander TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a worn and beaten armor, and his gloved hand is found clutching a longsword. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halander is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.
Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. Deep blue spinel (800 gp). Star rose quartz (30 gp). Aquamarine (800 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shautha Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is well dressed, but even with her fine clothing she looks run-down. She wears her silver hair down. Her eyes, though not visible through her cowl, are gray.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Doctor.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Bonds: Job, Family, Rich. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Tiger eye turquoise (6 gp). Bloodstone (20 gp). Fiery yellow corundum (700 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He sports a long chestnut beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is lazy, self-centered, vain, and jealous.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: To protect his home; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Justice. Flaws: Selfish, Disease. Bonds: Job, Guardian. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 250 gp.
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