Therlin Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a long, brown cloak. Her chestnut hair is well kept. She has a dull look in her gray eyes.
Personality: She is irascible and easily irritated. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Therlin studied abroad. Through the years after Therlin was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Therlin's father didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Great Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long cinnamon fur kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.
History: He was born blind and as such lacked many opportunities for work. Great was born on a far northern desert where he grew up under the tutelage of his mother, an expert Engraver. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 13)
Armor Class 10
Hit Points 59 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (2400 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Jeweled anklet (4000 gp). Solid gold idol (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.
Harbek Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He wears his blonde hair down. His eyes are likewise green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Seamstress.
Motivation: Revenge; and a deep hatred of brigands
Ideals: Gifted. Bonds: Immigrant, Military, Job, Enemies. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 15 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 150 pp. Gold and topaz bottle stopper cork (1300 gp). Silver chalice with lapis lazuli gems (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).
Ur-Lisak Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a slaver, Ur-Lisak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate, Artistic. Bonds: Immigrant, Mentor. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 14)
Armor Class 8
Hit Points 138 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp.
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Their contribution stands as a beacon of hope for all adventurers!


