Zaffrab Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear blue pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His blonde hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zaffrab is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Slave, Rich. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Vani Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her whip. She has a slight overbite and is overall scrawny. Her blonde hair is slicked back into a classic pompadour. She is baby faced.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Weaver business at a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. She inherited the family business which she has now maintained for 8 years.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Disciplined, Impeccable. Flaws: Impulsive. Bonds: Job. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Rosalind Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing colorful clothing, dressed as a Guard. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Rosalind isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels threatened by others
Ideals: Impeccable, Gifted. Flaws: Fearful, Secretive. Bonds: Criminal record. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 33000 sp. 1 Minor magic item.
John Wentworth, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is renowned for his bright grey suits and hats. His whole body is exceptionally muscular. He has moderate length red hair. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wants a kiss
Flaws: Terse, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Tiger eye turquoise (10 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

