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NPC Generator

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Advanced [show]


Myria Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Barkeep does. She has wavy white hair. Her eyes are likewise gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 14 years.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Flaws: Shy. Bonds: Job, Religious, Enemies. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Myria Smoothhands, Female Halfling Monk 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and further expansion of business

Flaws: Insane, Antagonistic. Bonds: Military, Family, Job. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Pirithin Brightmoon, Male Halfling Ranger 12
Small (2'10") Halfling, Chaotic Good (CR 12)
Armor Class 9
Hit Points 52 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Athletics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 100 pp. Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silgre Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many brown ritualistic tattoos. She wears a well pressed and immaculate suit (or dress). She has shaved her head bald. Her eyes are a pleasant hazel.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Silgre Compton, Female Half-Orc Bard 2
Medium (4'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Ignan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1 Half-Plate.


Social Check DCs


Quick Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white fur is kept up in a ponytail inside a top hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also hits on women, regardless of circumstances.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To settle down with her crush.

Ideals: Joker. Flaws: Insane, Mundane. Bonds: Rich, Has a crush. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Quick Wind, Female Tabaxi Fighter 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +6

Possessions: 1100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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