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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kyle Royston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears light armors faded through time and improper care, and his gloved hand is found clutching a whip. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Kyle Royston, Male Human Adept 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1300 sp.


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He keeps his long brown hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Charles Shelly, Male Human Warrior 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears brown cloth garments or leather armor. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Military, Rich, Debt. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Gilbert Marston, Male Human Adept 8
Medium (6'0") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright grey suits and hats. He has black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Shane hails from a village terrorized by goblins. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To settle down with his crush; and revenge

Ideals: Pacifist. Bonds: Enemies, Job, Has a crush. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Gresham, Male Human Fighter 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 400 sp.


Social Check DCs

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