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NPC Generator

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Advanced [show]


Beatrice Dayton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in a clean brown cloak covering her clean studded leather, and a wedding ring on her right hand. Her white hair is still thick. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Beatrice wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Beatrice's father didn't care for her much, and the feeling was mutual. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Beatrice never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: In love, Slave, Military. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Beatrice Dayton, Female Human Commoner 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Pelt Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. He has moderate length black fur. His eyes are likewise yellow.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: Pelt lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Professionalism. Bonds: Guardian, Family, Enemies. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Pelt Of Dragons, Male Tabaxi Rogue 4
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Amber (80 gp). Peridot (40 gp). Golden yellow topaz (300 gp).


Social Check DCs


Willow Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is cut short. Her eyes are amber and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Willow was left her mother's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes

Ideals: Justice. Flaws: Cynical. Bonds: Poor, Military. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Willow Littlefoot, Female Halfling Cleric 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 60 gp.


Social Check DCs


Nora Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears brown leather gloves, a brown jacket, and tight pants, she is not a threatening figure. Her tied-back hair is golden. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nora took refuge in the old dungeon and found the beat up sword and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by goblins. Nora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She is greedy; and money/treasure

Ideals: Joker. Flaws: Insane. Bonds: Enemies, Rich, Nature. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Nora Silveraxe, Female Dwarf Cleric 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)15 (+2) 6 (-2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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