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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 4 years old his parents immigrated from the south. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Antagonistic. Bonds: Criminal record, Immigrant, Debt. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Dain Bloodkith, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Moon Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He keeps his white fur in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the north.

Ideals: Professionalism, Entrepeneur. Flaws: Addict, Emotional. Bonds: Rich. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Moon Timber, Male Tabaxi Monk 14
Medium (5'11") Tabaxi, Neutral Evil (CR 14)
Armor Class 11
Hit Points 77 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Insight +8, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1000 gp. Alexandrite (600 gp). Iolite (80 gp). Malachite (16 gp). Azurite (16 gp). Rich purple corundum (600 gp). Freshwater pearl (16 gp). Malachite (16 gp).


Social Check DCs


Delebean Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. His tied-back hair is golden. He wears a mask on his face.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Jeweler for hire.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Military, Slave. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Delebean Fiddlefen, Male Gnome Druid 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 7 (-2)14 (+2)
Skills History +5, Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. When Orsik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Athletic, Optimist. Bonds: Enemies, Military. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Orsik Burrowfound, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 pp.


Social Check DCs

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