Nimble Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He wears his orange fur down. His eyes are blue.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Shy, PTSD. Bonds: Slave, Religious. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 13000 sp. Chrysoberyl (130 gp). Eye agate (4 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). Emerald (600 gp). Jet (130 gp). Aquamarine (200 gp). 1 Minor magic item.
Two Llamas Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting brown shirt and pants, and a wedding ring on his left hand. He has done his best to style his gray fur to look like a famous performer. His eyes are a pleasant copper.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Two Llamas hails from a village terrorized by goblins. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wishes to resurrect an old love; and someone believes him a fraud
Ideals: Joker, Logical. Flaws: Fearful. Bonds: In love, Enemies. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 99 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
Soveliss Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His silver hair is thinning but still full. He has several tiny emerald earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of a Map Maker, who enjoyed hunting, Soveliss was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Bonds: Rich, Adventurer, Criminal record, Nature, Job. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Aym Grace, Female Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a green shirt with thin blue vertical stripes and white pants. Her hair is greying and her face has many wrinkles. Her fierce white eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Flattery will make her almost putty in your hands.
History: She got into the Farmer business at a young age. She moved from fad to fad and when she turned 15 she discovered singing. She has achieved small success as a Farmer.
Motivation: A deep hatred of illithids; and revenge
Ideals: Joker, Artistic. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Giant, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. Golden yellow topaz (800 gp). Violet garnet (800 gp). Azurite (15 gp). Aquamarine (800 gp). Tiger eye turquoise (15 gp). Banded agate (15 gp). Red spinel (150 gp). Peridot (60 gp). Chrysoprase (60 gp). Blue quartz (15 gp). Carnelian (60 gp). Obsidian (15 gp). Peridot (60 gp). Tiger eye turquoise (15 gp). Eye agate (15 gp). Blue sapphire (800 gp). 1 Medium magic item.
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