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NPC Generator

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Advanced [show]


Bryseis Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly maces and spears. Her blue hair is kept up in a ponytail inside a deerstalker hat. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Barber, but she was a colossal failure. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and meet up once more with her childhood friend

Ideals: Philantrophist. Bonds: Criminal record, Adventurer, Poor, Job. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Bryseis Weary, Female Tiefling Fighter 10
Medium (5'10") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 104 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 12 (+1)19 (+4)
Skills Perception +5, Persuasion +8
Senses Passive Perception 18
Languages Common, Auran, Sylvan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Ella Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on her right hand. She has a long golden ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are violet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 6 years old her parents immigrated from the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ella. After months of barely getting by, Ella managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She loathes her own lifestyle; and money/treasure

Ideals: Impeccable. Flaws: Depressed. Bonds: In love, Immigrant, Criminal record, Rich. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Ella Nucklestamp, Female Gnome Expert 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raer Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a tan tunic with brown highlights, and long green pants that bunch up around his shoes. His hair, while still mostly silver, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Raer Mellerelel, Male Elf Paladin 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Aura In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears brown painted combat armor at almost all times. He has done his best to style his beige fur to look like a famous performer. This green eyed easterner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Greedy. Bonds: Adventurer, Religious. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Aura In Shadow, Male Tabaxi Paladin 3
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 cp. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Magnifying glass.


Social Check DCs

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