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NPC Generator

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Advanced [show]


Dagnal Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in a clean grey cloak covering her clean studded leather. Her hair is cut close to her head. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When she was but 4 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She has set out to sabotage the competition.

Motivation: To reunite with her absent father; and she has money and likes to spend it

Ideals: Fighting. Bonds: Rich, Immigrant, Job, Family. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Dagnal Lutgehr, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Melissa Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has the majority of her body covered in plate. Her brown hair has been sun bleached extensively. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Melissa grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero

Ideals: Joker, Fighting. Flaws: Lazy. Bonds: Adventurer. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Melissa Wordsworth, Female Human Barbarian 10
Medium (4'9") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 63 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 9000 sp. Smoky quartz (60 gp).


Social Check DCs


Yvonne Trollope, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has moderate length black hair. Her eyes, though not visible through her cowl, are gray.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Yvonne was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Justice, Persistence. Bonds: Rich, Job, Slave. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Yvonne Trollope, Female Human Wizard 6
Medium (4'9") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Nature +5, Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Gresham, Male Human Commoner 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Star rose quartz (60 gp). Obsidian (9 gp). 1 Minor magic item.


Social Check DCs

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