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NPC Generator

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Advanced [show]


Ulfgar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His brown hair is styled in orderly dreadlocks. He has hazel eyes and a brown hat with a black feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 4 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Immigrant, Criminal record. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Ulfgar Hammerstone, Male Dwarf Ranger 5
Medium (4'5") Dwarf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)7 (-2) 16 (+3)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Black opal (700 gp). Carnelian (80 gp). Zircon (80 gp).


Social Check DCs


Gennal Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. He wears his hair in dreadlocks. His eyes are likewise hazel.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: The child of a Sellsword, who enjoyed hunting, Gennal was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and sabotage a competitor

Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gennal Almeida, Male Half-Elf Druid 3
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Bloodstone (40 gp).


Social Check DCs


Oriff Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also hits on women, regardless of circumstances.

History: When she was but 5 years old her parents immigrated from the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Mercenary job and began her own company from there.

Motivation: Wants her loneliness to end.

Ideals: Entrepeneur, Philantrophist. Bonds: Has a crush, Immigrant, Job. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Oriff Silverstone, Female Dwarf Ranger 6
Medium (3'9") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)5 (-3)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. Aquamarine (1100 gp). Black pearl (1100 gp).


Social Check DCs


Kilia Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a hammer on her belt. She has wavy red hair. She has several tiny opal earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is the product a well kept family trust fund and as such has never really known need. When Kilia reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Justice. Bonds: Rich, Adventurer, Military. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Kilia Brawnanvil, Female Dwarf Expert 7
Medium (4'3") Dwarf, Chaotic Good (CR 7)
Armor Class 8
Hit Points 26 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +1

Possessions: 30000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs

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