Az-Adar Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to hide his balding. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Az-Adar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Az-Adar was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new shipwright responsibilities is difficult
Flaws: Mundane, Insane. Bonds: Job, Family, Military. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 600 gp. Chalcedony (20 gp). Amber (160 gp). Bloodstone (20 gp). Black pearl (900 gp).
Quilla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, blue, dusty cloak. Her auburn hair is slicked back into a classic pompadour. Her eyes are hazel.
Personality: She has always had a great fascination with Half-Elven culture. She has a minor phobia of water and hates getting wet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She then took over the family business and is one of the better Roofer for hire.
Motivation: Sabotage a competitor; and an old rival family wants her found
Flaws: Racist, Fearful, Disease. Bonds: Job, Family. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 13)
Armor Class 15
Hit Points 73 (13d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 19 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Celestial, Giant, Ignan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 100 pp. Silver pearl (70 gp). Jasper (60 gp). Blue quartz (5 gp). Banded agate (5 gp). Sardonyx (60 gp). Sardonyx (60 gp). Golden yellow topaz (500 gp). Star ruby (1000 gp). Pink pearl (70 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jasmine Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her brown hair down. She has brown eyes and a white hat with a red feather.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is an amazing painter.
History: Born to a Bowyer, her mother struggled to pay the bills. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Has a crush. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Sylvan, Orc, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Eldeth Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered whip and tarnished halberd as well. Her chestnut hair is lengthy. Her eyes are a pleasant violet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the south to a Farmer, Eldeth learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Farmer for the past few years.
Motivation: She doesn't get along with people that don't share her tastes; and to be a miller again
Ideals: Fighting, Impeccable. Bonds: Poor, Military, Job. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 310 gp. Moss agate (8 gp). Coral (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!

