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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lance Leighton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Military. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Leighton, Male Human Expert 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)11 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Jarana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear grey pants and tee shirts. Her long white hair is drawn into a two foot long braid. Her fierce blue eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She moves from town to town, unable to find a place to settle.

Motivation: Many gnolls want her driven away; and she has decided she is irredeemable

Flaws: Addict, Hedonist. Bonds: Criminal record, Immigrant, Enemies. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Jarana Orcfoe, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 5 (-3)7 (-2)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Dain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright white hair and a scraggly beard. His fierce gray eyes like to dwell on things.

Personality: Dain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Dain Goldfinder, Male Dwarf Commoner 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trag Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His psionic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Passionate, Gifted. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Trag Clive, Male Half-Orc Ranger 6
Medium (5'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)7 (-2) 9 (-1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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