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Advanced [show]


Gardain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light grey in addition to tight pants. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast mountains. Gardain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 9 years later his spouse died after the birth of his son. Heartbroken, Gardain never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To clean up the streets; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Nature, In love, Guardian. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gardain Torevir, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)5 (-3) 13 (+1)8 (-1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp. A roughly beaten golden orb (130 gp).


Social Check DCs


Carrie Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a blue tunic with white highlights, and long green pants that bunch up around his shoes. He wears a broad hat to hide his balding. His eyes are blue and catlike.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Barkeep, Carrie learned a great deal about his mother's area of expertise. One day when Carrie was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Carrie was heart-stricken from the event, and his father started working long hours to provde for them. He has dedicated himself to building a better trade route.

Motivation: To unite with his sister; and a need for knowledge about a nearby landmark

Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Carrie Casilltenirra, Male Elf Wizard 4
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 4 (-3)9 (-1) 4 (-3)19 (+4)
Skills Animal Handling -1, Performance +6
Senses Passive Perception 7
Languages Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Rolen Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Rolen was born in the west. At a young age he loved to build and create. In his 18th year, his parents were killed by a gnolls raid, leaving Rolen alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Rolen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is greedy; and he is content

Ideals: Persistence. Flaws: Mundane, Fearful. Bonds: Rich, Enemies. Occupation: Laborer

Voice: American accent

Attributes [hide]

Rolen Iranapha, Male Elf Monk 10
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 12 (+1)9 (-1)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1200 gp. Zircon (30 gp).


Social Check DCs


Sun Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He wears his cinnamon fur up. His eyes, though not visible through his cowl, are copper.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Sage, Sun learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Family. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Sun Of Winter, Male Tabaxi Wizard 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 12 (+1)19 (+4)
Skills Persuasion +8, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. Sapphire pendant on gold chain (700 gp). Gold and topaz bottle stopper cork (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs

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