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NPC Generator

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Advanced [show]


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses divination through singing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Expert school at a young age so that she could practice her arcane talents. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Military. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Panana Horcusporcus, Female Gnome Expert 7
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Malachite (12 gp). Amber (110 gp). 1 Minor magic item.


Social Check DCs


Oppleby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Immigrant, Mentor. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Oppleby Wildwander, Male Gnome Wizard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Dwarven, Ignan
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 18000 cp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Mormog Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Butcher. His skin is fair and his fingers are delicate and long. He has styled his white hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Entrepeneur. Flaws: Insane, Shy, Secretive. Bonds: Nature. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Mormog Whitby, Male Half-Orc Druid 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a island tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and money/treasure

Flaws: Antagonistic. Bonds: Adventurer, Nature, Family, Rich. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Fonkin Folkor, Male Gnome Wizard 8
Small (3'8") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)12 (+1) 15 (+2)14 (+2) 18 (+4)16 (+3)
Skills Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Auran
Attacks Melee -1 / 2d10-4, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 300 gp. Onyx (40 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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