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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Valanthe Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a tight fitting blue shirt and pants. She wears a small hat to hide her balding. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast forest. A gifted student she started as a Sculptor, but she got bored and became a Spice Merchant. She became a Spice Merchant soon after.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Extrovert. Bonds: Job, Nature, Adventurer. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Valanthe Caphaxath, Female Elf Wizard 10
Medium (5'0") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 11 (+0)18 (+4)
Skills History +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in black turtlenecks beneath a brown coat with green slacks. He has wavy white hair. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Miner.

Motivation: His spouse's relatives view him with great suspicion; and to be a blacksmith again

Flaws: Shy, Fearful. Bonds: Nature, Job, Family. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Akmen Anger, Male Tiefling Aristocrat 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 5 (-3)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 7
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Blossom Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is smooth and relatively long. She is baby faced.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was raised in a island tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well.

Ideals: Philantrophist, Artistic. Bonds: Rich, Family, Nature. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Blossom Strongbones, Female Halfling Cleric 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp. Deep blue spinel (300 gp).


Social Check DCs


Marastyr Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears bulky brown painted plate armor. Her white hair, when down, is lengthy. She has gleaming, smiling green eyes.

Personality: Calm and collected, she is a well trained Dyer. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 4 years.

Motivation: She wants revenge against gnolls; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Marastyr Trueblood, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)9 (-1) 15 (+2)6 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 250 gp. A silver and pearl hairclip (40 gp).


Social Check DCs

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