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Advanced [show]


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his warhammer. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are green and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Aura studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Aura In the Wind, Male Tabaxi Cleric 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)8 (-1) 17 (+3)17 (+3)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 280 gp.


Social Check DCs


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair is short and chestnut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Justice. Flaws: Addict, Shy. Bonds: Rich. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Uraim Ironfist, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Athletics +2, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 180 gp.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long beige fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants a kiss

Ideals: Athletic. Flaws: Depressed. Bonds: Poor, Has a crush, Adventurer. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Trail In the Morning, Male Tabaxi Bard 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Shanairla Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her long chestnut hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Passionate. Flaws: Insane. Bonds: Immigrant, Rich, Job. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Shanairla Amastacia, Female Elf Warlock 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. Red-brown spinel (60 gp). Chrysoprase (70 gp). 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Silver holy symbol.


Social Check DCs

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