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NPC Generator

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Advanced [show]


Mara Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a violet small hat and violet clothes. Her long auburn hair reaches down to her waist. Her eyes are brown and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Shepherd, Mara learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. Recently the stress of being a Shepherd has made it difficult for her to sleep.

Motivation: To prove her worth to the world; and sabotage a competitor

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Job, Rich. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Mara Dalanthan, Female Half-Elf Druid 3
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp.


Social Check DCs


Galiena Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses in grey turtlenecks beneath a yellow coat with white slacks. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant brown.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of northern immigrants she idolized her mother. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her son; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Depressed, Fearful. Bonds: Criminal record, Immigrant, Family. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Galiena Eastaughffe, Female Human Rogue 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown shirt with thin violet vertical stripes and tan pants. He keeps his long red fur kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: Trail hails from a village terrorized by giants. In his 14th year, his parents were killed by a giants raid, leaving Trail alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Trail was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Passionate. Bonds: Poor, Has a crush, Enemies. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Trail Of Clay, Male Tabaxi Adept 7
Medium (5'2") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 10
Languages Common, Terran, Elven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her brown hair is heavily combed to the left. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her brother's freedom.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Flaws: Emotional, Mundane. Bonds: Family, Job. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Seraphina Hilltopple, Female Halfling Aristocrat 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)7 (-2) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 4 Smokesticks.


Social Check DCs

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