Nija Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She prefers to wear flannel. Her white hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.
History: Nija hails from a village terrorized by gnolls. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is terrified, and will act out of fear; and a deep hatred of gnolls
Flaws: Insomniac, Fearful. Bonds: Job, Enemies, Rich. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 59 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 900 gp.
Akmen Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a green suit, black shirt, and tan tie. He wears his purple hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A deeply religious man he believes everything happens for a reason. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born several months after his father was called into army service. When Akmen reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help
Flaws: Insomniac. Bonds: Religious, Criminal record, Military, Debt. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 77 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 3000 gp. Aquamarine (1100 gp). 1 Minor magic item.
Baelitae Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a fine chain shirt which she covers with tan colored cloaks and clothing. She is tall, broad shouldered and powerfully built. She has a very tight haircut. This gray eyed southerner is not easily forgotten.
Personality: She dislikes all the random violence that takes place in the south. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A powerful brothel owner made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and a rival would like her out of the picture
Ideals: Pacifist. Flaws: Addict. Bonds: Criminal record, Mentor, In love. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1100 sp.
Dûgza Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a black armored body suit, with a simple green line shooting up and back down. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dûgza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated, Fighting. Flaws: Insane, Disease. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 14 (+2) | 5 (-3) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


