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NPC Generator

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Advanced [show]


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a slight overbite and is overall scrawny. Her lavender fur is thinning but still full. She has blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.

History: Born in the east her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Artistic. Flaws: Selfish, Shy. Bonds: Adventurer, Poor. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Seven In the Wind, Female Tabaxi Sorcerer 4
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp.


Social Check DCs


Elizabeth Brandon, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears grey leather gloves, a grey jacket, and tight pants. She has wavy golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent mother

Bonds: Family, Rich, Immigrant, Job, Slave. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Elizabeth Brandon, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Tyna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female has a large white mantle and cape that has been intricately interwoven into her brown robe. She is tall, broad shouldered and powerfully built. Her hair is chestnut and curly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She has a small toy that she constantly fidgets with.

History: Sold as a small child to a wizard, Tyna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the west was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to get laid; and she has a crush on the local dilettante

Flaws: Addict, Antagonistic. Bonds: Mentor, Immigrant, Has a crush. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Tyna Goldfound, Female Halfling Monk 8
Small (3'0") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)6 (-2) 11 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple white robe with green stripes complete with hood. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north his family was never financially stable. His childhood dream was to be a Carpenter, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer, Guardian. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Pikar Porridgepot, Male Halfling Barbarian 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 61 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60 pp. Golden yellow topaz (200 gp). Obsidian (5 gp). Carnelian (80 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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