Two Llamas Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. Her beige fur is slicked back into a classic pompadour. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Two Llamas was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She has drifted from career to career and currently works as a Body Guard.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Joker, Gifted. Bonds: Rich, Job, Slave. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Ignan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Tatum, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is lengthy. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also has developed a complete distrust of the Scribe profession.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: To be a Scribe again; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Bloodstone (20 gp).
Kathra Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'1" and wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has shaved her head bald. She has a dull look in her blue eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the west. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the west; and obtaining odd cultural halfling artifacts is her passion
Ideals: Gifted, Entrepeneur. Bonds: Nature, Immigrant, Adventurer. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 62 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 19 (+4) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kerkad Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is red and very short. He has red eyes and a green hat with a black feather.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Kerkad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Kerkad was born on a far eastern plains where he grew up under the tutelage of his father, an expert Beggar. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Bonds: Religious, Immigrant, Poor. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 74 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 200 gp. An abacus with copper, silver and gold markers (70 gp). Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!

