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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a grey and yellow robe with the hood down. His white hair is knotted and matted. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Shipwright, but he was a colossal failure. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: To end his boredom; and expand his business

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Orsik Bigtoe, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 190 gp.


Social Check DCs


Oriff Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her black hair is heavily combed to the left. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Blacksmith, her mother struggled to pay the bills. After coming to the age of reason, Oriff took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: She seems to be bored by most things; and wants to open a new tavern

Ideals: Professionalism, Philantrophist, Gifted. Bonds: Poor. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriff Hammerstone, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 150 gp. Zircon (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bendoo Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is cut close to her head. Her amber eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a minor phobia of water and hates getting wet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Bendoo was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bendoo's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new actor responsibilities is difficult

Flaws: Antagonistic, Fearful, Shy. Bonds: Rich, Job. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Bendoo Conway, Female Half-Orc Ranger 2
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Agatha Remington, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'8" and wears a brown collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. Her eyes are gray.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Agatha was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered dancing. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants to meet her childhood hero; and doesn't want to be a banker and was forced into it by her family

Ideals: Opinionated, Artistic. Flaws: Hedonist. Bonds: Family, Adventurer. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Agatha Remington, Female Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs

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