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NPC Generator

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Advanced [show]


Koeth Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His blonde hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast plains. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Slave, Nature, Adventurer. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Koeth Samuel, Male Half-Elf Commoner 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Quarion Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow shirt with thin violet vertical stripes and brown pants. His red hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: He's repulsed by the PC; and further expansion of business

Flaws: Disease, Antagonistic, Shy. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Quarion Accord, Male Half-Elf Fighter 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Richard Lindsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Map Maker. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His violet eyes peer out from beneath his small brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Bonds: Job, Military, Rich, Family, Adventurer. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Richard Lindsey, Male Human Cleric 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Biri Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her green crest is lengthy and is close to two feet long. Her gold unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Scribe. She can't help but pocket interesting objects she comes across

History: She got into the Scribe business at a young age. A gifted student she started as a Shepherd, but she got bored and became a Scribe. During her travels, Biri and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Biri discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Biri fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Poor, Job, Criminal record, Adventurer. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Biri Imbixtellrhyst, Female Dragonborn Sorcerer 13
Medium (6'6") Dragonborn, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 56 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Insight +7, Stealth +7
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Violet garnet (500 gp). Red spinel (150 gp). Tourmaline (150 gp). Rhodochrosite (7 gp). Black pearl (500 gp). Hematite (7 gp). Zircon (80 gp).


Social Check DCs

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