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NPC Generator

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Advanced [show]


Rathkran Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His bronze crest is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Rathkran was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and to reunite with his absent father

Flaws: Shy, Antagonistic, Disease. Bonds: Military. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Rathkran Jharthraxyn, Male Dragonborn Bard 6
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Raam Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of monstrous two handed axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Raam Larceny, Male Tiefling Commoner 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)19 (+4)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His blue crest is braided into rings. His gold eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Blacksmith father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and many giants want him driven away

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Adventurer, Enemies. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Commoner 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 7 (-2)17 (+3) 13 (+1)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 11
Languages Common, Ignan, Giant, Infernal
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Dentratha Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her bronze crest is lengthy and is close to two feet long. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Like her father and her brother before her, after school she went straight into learning to become a Stableman. Since then, she has sought to make the best of life.

Motivation: Marry her brother to traveling adventurers; and sabotage a competitor

Ideals: Optimist, Justice. Bonds: Religious, Job, Family. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Dentratha Orexijandilin, Female Dragonborn Fighter 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 20000 cp. Coral (40 gp). Banded agate (8 gp). Peridot (20 gp). Chalcedony (20 gp). Lapis lazuli (8 gp). Violet garnet (800 gp). Banded agate (8 gp). Azurite (8 gp).


Social Check DCs

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