Mardred Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. Her red hair is cut short with large spiked bangs in the front. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She has a minor phobia of water and hates getting wet.
History: Mardred lived on a farm with her mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Mardred has worked very hard to control her curse. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Shy, Fearful, Disease. Bonds: Family, Religious. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 20 (+5) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Amber (110 gp).
Phelaia Death, Female Tiefling [Permalink]
Personal [hide]
Description: 4'11" and muscular, this southern woman wears a green armored body suit, with a simple tan line shooting up and back down. Her white hair, when down, is lengthy. Her eyes, though not visible through her cowl, are black.
Personality: Phelaia is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Phelaia has worked very hard to control her curse. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Depressed, Secretive, Disease. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Werydd Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She likes to wear brown tank tops with grey skirt, and her gloved hand is found clutching a flail. Her golden hair is lengthy and is close to two feet long. She has gleaming, smiling green eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has money and likes to spend it; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Opinionated. Flaws: Shy. Bonds: Nature, Criminal record, Rich. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Beast Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has done his best to style his orange fur to look like a famous performer. His eyes are a pleasant yellow.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Job. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 14)
Armor Class 13
Hit Points 106 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Goblin
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (2000 gp). Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (500 gp). Sapphire pendant on gold chain (700 gp). Gold cup set with emeralds (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


