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NPC Generator

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Advanced [show]


Cory Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his shortbow ready. His golden hair is knotted and matted. He has a dull look in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Entrepeneur, Impeccable. Flaws: Hedonist. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Cory Shelley, Male Human Druid 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Duergath Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His white hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Carpenter, who enjoyed hunting, Duergath was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He now spends his time doing works of charity.

Motivation: To prove his worth to the world.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Duergath Ironfist, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Roger Bristol, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Roger studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Athletic, Extrovert, Artistic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Roger Bristol, Male Human Aristocrat 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Azzakh Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large green mantle and cape that has been intricately interwoven into his tan robe. His rusty crest is heavily combed to the right. His fierce red eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Fletcher business at a young age. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Azzakh Mohradyllion, Male Dragonborn Ranger 14
Medium (6'2") Dragonborn, True Neutral (CR 14)
Armor Class 9
Hit Points 68 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +7, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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