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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trail Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'4". She is dressed in a clean brown cloak covering her clean studded leather, and her gloved hand is found clutching a trident. Her red fur is lengthy and is close to two feet long. Her amber eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She comes from a rich northern family. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Trail and her spouse have recently divorced.

Motivation: Regain custody of her daughter; and she has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Religious, Family. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Trail Peak, Female Tabaxi Monk 4
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 17 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Mary Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and red handkerchief worn on her right side. She carries a battered shortbow and tarnished flail as well. She has slicked back golden hair. Her amber unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: Mary was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their son. She worked as a Ruler, and she later adopted a second son.

Motivation: Doesn't want to be a Ruler and was forced into it by her family.

Ideals: Fighting, Persistence. Flaws: Disease, Antagonistic, PTSD. Bonds: Family. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Mary Sherwood, Female Human Barbarian 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. 1 Magnifying glass. 1 Small steel mirror. 1 Bullseye lantern. 1 Spyglass.


Social Check DCs


Bruz Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east. His necromantic abilities were realized during a raid on his village. After a long history of fighting, Bruz and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Bruz Cotton, Male Half-Orc Warrior 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)6 (-2) 16 (+3)9 (-1)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (300 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Purban Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long brown hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Purban was born in the south. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Entrepeneur, Persistence. Flaws: Insane. Bonds: Criminal record, Slave. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Purban Goodearth, Male Halfling Monk 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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