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NPC Generator

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Advanced [show]


Tawna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears red cloth garments or leather armor. Her auburn hair is lengthy. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the north her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She used her abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep; and seeks redemption

Ideals: Athletic. Flaws: Insomniac. Bonds: Criminal record, Poor, Adventurer. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Tawna Goodbarrel, Female Halfling Paladin 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp. Freshwater pearl (16 gp).


Social Check DCs


Syllin Raethran, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. She has slicked back golden hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a font of random trivia from the lore and stories she has discovered

History: Syllin was born in the east. At a young age she loved to build and create. Syllin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is currently in port desperately looking for someone to get her out; and obtaining odd cultural human artifacts is her passion

Ideals: Logical, Persistence. Flaws: Cynical. Bonds: Adventurer, Slave. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Syllin Raethran, Female Elf Warrior 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his right side. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His hair, while still mostly golden, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting, Gifted. Bonds: Adventurer, Nature, Job, Family. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zook Garrick, Male Gnome Rogue 7
Small (3'7") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs


Qualen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He wears his silver hair up in a very large beehive style do. This blue eyed southerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Flaws: Mundane. Bonds: Family, Military, Enemies. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Qualen Bafflestone, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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