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NPC Generator

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Advanced [show]


Gadreel Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long dark red hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Gadreel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: From birth she was tutored by a cruel and relentless mentor. When Gadreel reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Performer for the past few years.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Bonds: Military, Mentor, Job, Rich. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gadreel Prudence, Female Tiefling Cleric 5
Medium (5'1") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 16 (+3)18 (+4)
Skills History +7, Nature +7
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Celestial, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 1 Minor magic item.


Social Check DCs


Abad Light, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered quarterstaff and tarnished scythe as well. He has done his best to style his blue hair to look like a famous performer. His silver eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: Abad lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Abad Light, Male Tiefling Sorcerer 6
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. She sports a flattop fur cut. She is baby faced.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. Through the years after Dagger was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Dagger's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Rich, Adventurer. Occupation: Laborer

Voice: American accent

Attributes [hide]

Dagger Wind, Female Tabaxi Barbarian 8
Medium (4'10") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)15 (+2) 13 (+1)18 (+4)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7

Possessions: 1300 gp.


Social Check DCs


Griselda Tatum, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is cut short. Her gray eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.

History: She was born several months after her father was called into army service. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Poor, Military. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Griselda Tatum, Female Human Commoner 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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